D&D Sessions – Lost Mine of Phandelver Episode 3 Defeat of the Cragmaw Goblins

These are the journal entries for our D&D 5th Edition campaign being played on Roll20. There are 6 PCs: Ragnar (Paladin), Eamon (Cleric), Jortran (Druid), Tec (Rogue), Malfred (Warlock), and Tristan (Barbarian).

14 Flamerule – 1490 – Year of the Star Walker’s Return

The battle in Klarg’s chamber continued as the wolves from the room below rumbled in to the room. The heroes stood fast in the doorway to hold them back, hacking at the beasts.

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D&D Sessions – Lost Mine of Phandelver Episode 2 Cragmaw Hideout

cragmawcaveThese are the journal entries for our D&D 5th Edition campaign being played on Roll20. There are 6 PCs: Ragnar (Paladin), Eamon (Cleric), Jortran (Druid), Tec (Rogue), Malfred (Warlock), and Tristan (Barbarian).

14 Flamerule, 1490 DR “Year of the Star Walker’s Return”

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D&D Sessions – Lost Mine of Phandelver Episode 1 Goblin Ambush

goblin ambushThese are the journal entries for our D&D 5th Edition campaign being played on Roll20. There are 6 PCs: Ragnar (Paladin), Eamon (Cleric), Jortran (Druid), Tec (Rogue), Malfred (Warlock), and Tristan (Barbarian).

11 Flamerule to 14 Flamerule, 1490 DR “Year of the Star Walker’s Return”

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Tell us what you know! INT checks & monsters in D&D 5e

Recently on twitter someone asked how DMs can determine how much a player character knows about any particular monster in 5e, since knowledge checks aren’t as granular as they were in previous editions. I sent him a link to the 3.5 SRD description for the Knowledge skill, which can be helpful, but I felt I could be more helpful than that. Let’s dive in to Monster Knowledge!!!

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Storm King’s Thunder: So You Need to go to Nightstone

Storm King’s Thunder is the new Dungeons & Dragons adventure from Wizards of the Coast that chronicles the sundering of the Ordening that used to dictate the hierarchy among giants, and the consequences for the smaller races as a result. The player characters must find out what has happened and how to fix it. It is a grand, sweeping epic that has reportedly been inspired by Shakespeare. As great as it is, however, there are a few places where you might want to take the story deeper.

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D&D: Age of Worms

Age of WormsRecently a Twitter user posted a question to Chris Perkins of Wizards of the Coast asking for suggestions for running the awesome 12 issue Dungeon magazine adventure path Age of Worms written by Eric Mona, and originally published in Dungeon magazine between July 2005 and June 2006.

I ran this adventure path for my own group, and it is a long haul. To be honest, we only made it as far as the fourth issue before life got in the way. I would love to run it from beginning to end one day, but at the moment I’m gearing up for Storm King’s Thunder.

To help out this gentleman DM, and any other DMs who may be running Age of Worms for the first time, here is a list of resources to help run the adventure.

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Bar Stool Quarterback – A Football Dice Game

Wow! I won my first game design contest!

Thank you so much to Jason and Rob from the Building The Game podcast. They recently held a contest for a simple football dice game that could be played in a bar (ideally a sports bar). I wracked my brain for weeks trying to come up with an idea, and it wasn’t until the last day of the contest that I landed upon using a press-your-luck mechanic as the key to my game idea.

I’ve tried to simulate a football game (we’re talking Canadian/American football here, not soccer) without getting too far into the weeds of a real game, so I’ve only really simulated (loosely) moving the ball up and down the field with running plays and passing plays, as well as conversions and field goals.

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Google Spaces vs Google+ vs any OS

Google announced their new Google Spaces app Monday, and frankly I’m having some difficulty wrapping my head around why we need it. Now admittedly I haven’t tried the app myself yet, but I have been reading about it, and watching some YouTube reviews, and what I get is the following; Google Spaces allows you to message others (Google Hangouts & Google+), share content (Google+); have a messaging style discussion of a specific shared piece of content (Google+); limit the audience (Circles in Google+), and use Chrome, Search and YouTube without leaving the app (more or less what you can do with Google+ now).

Yes, it looks flashier and newer than Google+, but is the functionality really much different? I can already limit my audience in Google+ using circles, and set content so that it cannot be shared outside of that circle. For each unique content share, those with whom I have shared it can comment on it in a threaded comment system that only functions differently in its appearance (looking more like comments on a web page or traditional social media than a “messaging app” style with fancy shmancy bubbles). I’m not seeing the difference yet…

Use it as a messaging app? Why? What can it do that can’t be done with Google Hangouts, or even with Google+ itself? In Google+ I can start a text post and share it with specific people only, and they can reply (and I can reply to them) in the comments to that post. I can use special hashtags then to find it again later if need be.

Finally, this idea of not having to leave the app to use Chrome, YouTube or Search has me scratching my head. At the last Google IO they announced the new integration of Chrome into apps, and open to all developers. Now when I am using Google+ if I tap on a link to a web page, it opens it in the integrated version of Chrome. When I’m finished reading it, I hit the back button, and I’m back to the original Google+ post. For YouTube videos shared via Google+, on the desktop you can watch them right in Google+, and on mobile it opens YouTube, and when you’re done watching it, hit the back button twice and you’re back to the Google+ post.

Search is the only component so far that seems to have one extra trick up its sleeve where Spaces is concerned, searching the web from within Spaces. Google+ searches within posts, collections, and communities, but not the web, however I can’t imagine it would be that hard for Google – the search company – to add web search to their Google+ search.

Speaking of Communities, by the way, wasn’t that the point of communities in Google+; a curated group with one or more gatekeepers sharing content?

The inclusion of other apps directly within an app (“you don’t have to leave the app to use these other apps!”) leads me to another gripe about so-called “platforms” like Spaces seems to be; how is this different from an OS? An OS is a wrapper for the apps/programs you use. Whether you are switching between Search, Chrome or YouTube within Android, or within Spaces, you are still using them one at a time within their respective wrapper, no? Tech companies like Google and Facebook keep amalgamating functions within ever recursive “wrappers” as if it’s something new, novel, revolutionary, and useful, but they’re solving a problem I don’t think exists, and the real goal (when you look at it from a Facebook perspective instead of a Google Spaces perspective) seems to be more about keeping you within an “ecosystem” to get more eyeball revenue. It’s the real reason Google has been working to get the Chrome OS to work within Windows or Mac OS as a sort of Trojan OS, or why Facebook is adding news and live video to keep you within its own “OS” on Windows or Mac OS.

The only feature I’ve seen on Spaces that doesn’t currently exist on Google+ is the screen splitting feature to look at content while keeping the threaded comments/messaging open beneath it. I doubt this feature will seem so exclusive for long considering we are expecting Android N to include split-window and/or multi-window functionality.

So, I’ll try Spaces, at least so I can’t be accused of complaining about something I haven’t even tested, and maybe I’ll be back to eat my digital hat, but I like Google+, damnit, and I want these damn kids to get off my lawn!


Spirits of the Dead – EAP


Spirits of the Dead

Edgar Allan Poe, 1809 – 1849

Thy soul shall find itself alone
‘Mid dark thoughts of the grey tomb-stone;
Not one, of all the crowd, to pry
Into thine hour of secrecy.

Be silent in that solitude,
Which is not loneliness — for then
The spirits of the dead, who stood
In life before thee, are again
In death around thee, and their will
Shall overshadow thee; be still.

The night, though clear, shall frown,
And the stars shall not look down
From their high thrones in the Heaven
With light like hope to mortals given,
But their red orbs, without beam,
To thy weariness shall seem
As a burning and a fever
Which would cling to thee for ever.

Now are thoughts thou shalt not banish,
Now are visions ne’er to vanish;
From thy spirit shall they pass
No more, like dew-drop from the grass.

The breeze, the breath of God, is still,
And the mist upon the hill
Shadowy, shadowy, yet unbroken,
Is a symbol and a token.
How it hangs upon the trees,
A mystery of mysteries!

Find this poem and more Halloween-themed poetry at www.poets.org