This is a 5e conversion of a monster originally published by WotC for Dungeons & Dragons 3.5 edition.
Back in 2005 Wizards of the Coast published another great book in their series of “Environment” hard cover supplements for D&D 3.5 called Stormwrack. As you might be able to guess from the title and cover, it’s all about aquatic adventuring. Recently I needed an aquatic monster to pit my PCs against in Curse of Strahd, and wanted something that would seem otherworldly and horrific, without being overpowering (thus, no Aboleth!). I didn’t find what I wanted in the 5th edition Monster Manual, but while flipping through Stormwrack I came across the perfect creature, The Caller From The Deeps
Recently on twitter someone asked how DMs can determine how much a player character knows about any particular monster in 5e, since knowledge checks aren’t as granular as they were in previous editions. I sent him a link to the 3.5 SRD description for the Knowledge skill, which can be helpful, but I felt I could be more helpful than that. Let’s dive in to Monster Knowledge!!!
Wow! I won my first game design contest!
Thank you so much to Jason and Rob from the Building The Game podcast. They recently held a contest for a simple football dice game that could be played in a bar (ideally a sports bar). I wracked my brain for weeks trying to come up with an idea, and it wasn’t until the last day of the contest that I landed upon using a press-your-luck mechanic as the key to my game idea.
I’ve tried to simulate a football game (we’re talking Canadian/American football here, not soccer) without getting too far into the weeds of a real game, so I’ve only really simulated (loosely) moving the ball up and down the field with running plays and passing plays, as well as conversions and field goals.